
How come I still don’t “get” Halo?
I’ve played a few hours of the Halo 3 Beta this past weekend and this week, and for those of you that are interested, here are my impressions. Keep in mind that I’ve never really been a fan of Halo; the campaign for the first game put me to sleep several times with its repetitive textures and corridors, and I was never really interested in multiplayer. However, the 360 is my only console of choice this time, unlike last generation, so I will be studying Halo 3 closely.
I beat the first Halo’s campaign, bought the second one, but never got too far in the campaign nor did I play much multiplayer. Halo 2 didn’t get much playing time at all for me since it seemed too similar to the first. I never understood the popularity of Halo, but over time I’ve begun to learn – it seems like the reason why it’s so popular is the LAN play. Most people that speak highly of Halo seem to have the experience of participating in a 3-4 TV/Xbox setup with 12-16 players. Coupled with the inherent jokes that Halo is quite popular with the typical frat boy, and I can see its broad mainstream appeal. Maybe that’s why it’s so successful – everyone likes it because they can play it (and play it with their friends).






