Archive for March, 2008
19
Mar

dmc4intro
Devil May Cry 4, a game that looks modern but still clutches to the good and the bad of old school Japanese game design.

For anyone trying to complete all of Devil May Cry 4′s Achievements, you’ll be playing for a very long time as I have quickly learned. Often times I write reviews on games after I’ve gotten every Achievement I planned to get in the game, but with Devil May Cry 4, I don’t think it will be possible. It’s going to take me dozens of hours more to have a chance at getting every single Achievement, but even then, I don’t know if I’ll be skilled enough to get the most difficult ones. Still, after having gone through it once on the easiest difficulty I believe I have enough to formulate an opinion of this “hardcore” game.

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06
Mar

bladestormgroup
Bladestorm is all about squad to squad combat – maybe the closest one can get to a successful hybrid action-RTS game.

The last time I reviewed a game was back in early February with The Orange Box. Since then, what the heck happened? I picked up both Devil May Cry 4 and Lost Odyssey in February, but I’ve only played a few hours of Devil May Cry 4 and I haven’t even started Lost Odyssey yet. Why is that? Bladestorm interrupted and apparently took over. This game, from Koei (the makers of the Dynasty Warriors games), grabbed hold of me for the last four weeks and didn’t let go until I was done. 65 hours later, I’m writing up this review and sad that the ride is over. Poorly reviewed by several magazines and neglecting by the general gaming public, this game was still a gem for me. Read on for why I disagree with the professional reviewers.

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