
Players will probably spend half their time playing online and the other half just creating characters
I ended up picking up Soulcalibur IV last Thursday and sank several hours into it this past weekend. The thing about fighting games are that they’re simple enough in content that I can write a review for them without “completing” everything in the game. To be honest, I wasn’t sure if I would get the game or not because I wasn’t quite happy with the single player feature. Against my better judgment (I guess the hype and advertising got to me), I ended up picking up the game and have been disappointed. For those of you that are more competitive with fighting games, you’ll appreciate the online play but I think I’ve turned into a casual fighting game fan at best. There isn’t enough for me to do in the long run with the game but maybe play it online against my brother from time to time. Still, worth a look if you’re interested but check out my review to be sure.
The Good:
- excellent presentation
- functional online play
- character customization system
The Bad:
- not enough of an update to feel like a true sequel
- boring bare-bones single player
- character customization system feels comprehensive yet constrained at the same time


