Battlefield Bad Company may look like any other FPS, but it tends to play a bit slower and more realistic
Took a while, but I finally got around to getting through a playthrough of Battlefield: Bad Company on solo and racked up 15 hours so far with multiplayer. This should be enough for me to give my thoughts on the game, even if I do need to go back through the single player to tie up some loose ends (remaining Achievements). Of course, I’ll be playing the multiplayer for the next several weeks or even months to come. Read on for my thoughts on this game that I original had trouble with but now I enjoy. While the multiplayer mechanics aren’t as smooth as Call of Duty 4 or Halo 3, the stat tracking and trophy/badge system makes multiplayer a lot of fun.
The Good:
- great presentation of graphics and sound
- very satisfying stat tracking and medal system for online play
- functional party system for online group play (for up to 4 friends)
The Bad:
- control takes a while to get used to (sluggish and not as intuitive as other FPS games)
- single player campaign ends too abruptly without any real resolution in storyline
- online squad system is poorly implemented
More »





