
Left 4 Dead isn’t perfect, but it is the best co-op game on the 360
Fresh off writing my expert guide, I figure I’m almost near the end of the game and ready to write my review on it. I like Left 4 Dead a lot. It manages to appeal to both my old school PC gaming skills (Doom 2, Quake, etc.) while at the same time appeal to my MMORPG instance/raid memories (World of Warcraft). It does this by successfully combining the two genres together into a first person shooter based dungeon/raid romp. Obviously there’s no treasure or loot to be found, but the amount of action and adrenaline that it adds instead is more than enough to make it a winning combination. Swap out the fantasy elements for zombies in a modern setting and we have a winner: it’s the best co-op game you can probably play with your friends on the Xbox 360 to date. Unfortunately, it still suffers a bit as an overall package.
Good
- Simple, yet addictive and enjoyable gameplay
- AI director keeps each run fresh and exciting
- Interesting and humorous discoveries in the stages and character dialogue
Bad
- Lack of any sort of stat-tracking or ranking
- Versus mode is not polished enough
- No campaign or story mode so single player is not too great


