
Remember this guy? Hint: He’s German.
Punch Out!
Punch Out Wii was in my mailbox when I got back from my trip this weekend. I proceeded to take down the first 8 fighters, but it was definitely more difficult than the original. Most of the characters are retreads, but due to nostalgia I think that’s a good thing. I like how little changes were made to their patterns, making them different (I lost to Great Tiger 3 times). The game also changes things up by forcing you to dodge in certain directions for certain punches. This isn’t 1986 anymore. I’m really looking forward to the “Title Defense” mode, which is basically an advanced mode after you finish the main game. I picked it up for $40 at Amazon on preorder, so I’m super happy with my purchase.
Broken Sword
I spent all my travel time this weekend playing Broken Sword exclusively. I brought Chinatown Wars but never felt compelled to put it in. I think I enjoy the challenge of solving puzzles more than the more simplistic gameplay in GTA. Even though the action is completely linear, the story is compelling enough that you want to keep playing.
Dead Space
Working my way through the campaign slowly but surely. Now that I’m used to the game’s scare tactics I’m making my way through pretty quickly. There are some scripted sequences that break up the gameplay and I love jumping around in outer space. It’s not as addicting as Bioshock was for me, but I’m definitely glad I gave this game a try.
Halo Wars
Still playin…



punch out review please – considering a purchase
punchout reminds me why some games don’t translate well to the wiimote. the original game required split second reaction times, which aren’t really possible with motion sensing technology. i can’t really imagine doing the tyson fight with laggy controls.
mario kart wii was also another game that was much harder with the motion controls. i couldn’t switch directions on the fly even if i tried turning the wheel as fast as possible.
i’m still wondering if it’s the technology or the input design that’s the problem.
Gladly…but let me knock it out first. Ba-damp chh!
Yea, I haven’t even tried the waggle controls, and I don’t think I ever will. Using the Wiimote as a NES controller works just fine, there is no lag