
If you’ve been keeping up with my exploits as of late, I’ve decided to sell most of the 360 games in my collection that I was probably never going to play (and they were also generally low scoring). In addition to that, I’ve gone back and rebought games I’ve previously sold, like Call of Duty 4, Bioshock, Gears of War 2, etc. I’ve even decided to reacquire Halo 3 – because even if I didn’t love the game, I respect it for what it was and believe it should still sit in my 360’s permanent collection.
However, I was a little curious about getting back into the multiplayer so I started reading up on it and was shocked. Unlike Call of Duty 4, the DLC map packs in Halo 3 are actually required if you want to play like half of the modes (http://www.bungie.net/online/playlists.aspx). Even my favorite one: Team Slayer – i.e. Team Deathmatch, requires that you own all the DLC map packs. What the heck? I never buy DLC map packs, and am disappointed that I have to if I want to play such a common mode. Of course there are the hardcore Halo players that are going to be like, “If you want to play, buy it cheapskate!” I don’t like the game enough to practically spend another $20 on maps, and just want to play Team Slayer out of the box.
I guess maybe people like me are the minority, because at least one argument is sound: forcing people to buy the map packs to play Team Slayer at least keeps the Team Slayer userbase unsegmented – you’re either playing it with all the maps possible or not at all. Some are recommending to just wait and buy Halo 3: ODST, since that contains all of the Halo 3 DLC content. I guess maybe I have to if I ever want to get back into Halo 3 multiplayer again. But then what’s the point of getting Halo 3 today?


