Archive for the ‘Features’ Category

22
Feb


If you want to tackle all of the missions in Burnout Paradise, you will have to drive to them.

I’m still in the middle of BioShock 2, so I’m going to kick this week’s gaming entries off with a gaming topic that I’ve been wrestling with for a while now: “open-world” sandbox gameplay design. It seems like it’s getting more and more popular these days, and while I may be in the minority for this, I don’t think I am a fan. Grand Theft Auto III made sandbox gameplay popular, and ever since then, we’ve seen several games in the last few years implement this “feature’ from Burnout to Halo. The addition of basically being forced to travel everywhere to actually start a mission certainly makes a game longer, but does it make a game more enjoyable?

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18
Feb


The 360 and PS3 track gaming accomplishments. But are both methods just as good?

The last time I played the PS3 was when Metal Gear Solid 4 was released. Since then, Sony has released Trophy support: PS3’s answer to Xbox’s Achievements. Back at the old site, espion4ge and I discussed whether the achievement system could be improved. Now that I’ve experienced Trophies, I’m finally able to compare and contrast the two systems. I think it’s awesome that Sony has gotten on board with Trophy support, but I still prefer Microsoft’s Achievement system.

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02
Feb


Mass Effect 2 – an RPG with a shooter soul, or the other way around?

We live in an interesting time for games. In the not too distant past, gaming genres were clearly delineated: you’d play Doom to get your first-person shooting on, Starcraft to focus on real-time strategy, platformers like Super Mario Brothers 3 for throw your controller out the window experiences, and the turn based Final Fantasy role playing series for some heavy stories and to prove that “video games can make grown men cry”. But then, a funny thing happened on the way to the 21st century…

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15
Jan

I had a hard time determining my five most anticipated titles for 2010. This may have to do with the fact that not a lot of stuff has been announced for the second half of the year or the fact that maybe there’s just too many sequels coming out in 2010 that I’m not completely interested in. While I should be more excited about them, I’m thinking I’m just mildly anticipating them because many of them could potentially suffer from either a new development team behind the sequel or the first game wasn’t so great to begin with. I loved Dead Rising 1 and BioShock 1, but with them both being developed by different studios, who knows how they will turn out? And will Lost Planet 2 and Star Wars: The Force Unleashed 2 be that much better than their relatively mediocre predecessors? Of course, Assassin’s Creed 2 was an awesome follow-up, so there is hope.

In any case, to recap on my most anticipated titles for 2009, the list included: Steet Fighter IV, Dragon Age: Origins, Bayonetta, Alpha Protocol, and Starcraft II. Only the first two from my list made it out in 2009, and both were highly respected games. Bayonetta also just released at the beginning of the year to good reviews as well. Now that I have it in my hands, I hope to get some time with it and will share my thoughts on it soon. Alpha Protocol got a “stealth” delay to this year, meaning there was no announcement of any sort that it got delayed so some people even found out on the day of release that the game was delayed to summer 2010. While I anticipated that game a lot last year, this year it’s off my list. Starcraft II is still on my list for 2010, but what are the other four?

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14
Jan

Crazily enough, this site has been around for over a year already. Looking back, I noticed that my first ever post was on my top 5 most anticipated games of 2009, and here I am, anticipating 2010 with two repeats from that list. That’s kind of sad, but at the same time my excitement keeps building and I am hoping all these games live up to the hype…in my mind.

The games I listed last year were Mass Effect 2, Starcraft 2, The Conduit, The Beatles: Rock Band, and Halo Wars. Halo Wars and The Beatles: Rock Band turned out to be pretty awesome, The Conduit, not so much, and Mass Effect 2 and Starcraft 2 are still MIA. So what am I looking forward to this year?

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05
Jan


This sure beats the Etch-a-Sketch I got when I was six…but not by much

Although it is likely this information is only interesting to me, I’m so excited about all the video game related stuff I’ve gotten that I just have to write about it. As you can see, I got a lot of stuff, some as gifts, some borrowed, and some as gifts from me…to me. Here’s the rundown of what I got and my expectations for each, in order of my current level of excitement.

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11
Dec

360holiday2009p5

We’ve finally reached the last day of our 2009 Xbox 360 Awards & Holiday Shopping Guide, culminating in our Game of the Year. For those following the awards throughout the week, you may have a good guess as to what game will be our game of the year. Is it the same as your pick?

In any case, please remember that while we’ve chosen only one winner from each category, all games nominated within each category are all worth considering, depending on how much you enjoy that category. This week’s feature has doubled as a shopping guide as well as an awards “ceremony”. With that, let’s draw back the curtains for the finale…

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10
Dec

360holiday2009p4

In Part 4 of the Awards/Shopping Guide, Leveling Down will be tackling some of the more controversial categories: Best Story, Best Value, and Most Overrated. Admittedly, these categories are VERY subjective and are only our opinions, and on some counts even espion4ge and I don’t see *exactly* eye to eye. Nonetheless, controversy is a lot of fun, so might as well give it a shot!

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09
Dec

360holiday2009p3

One of the Xbox 360’s strongest features compared to other consoles is its multiplayer gameplay, which can probably be attributed to the Live infrastructure. It is thus not surprisingly to see strong multiplayer games on this system. For today’s awards, I will be discussing the best multiplayer games released this year, and the one better than the rest.

I will also be discussing the best new IP and best sequel of the year. It’s good to see that in 2009, there were nearly an equal number of good new IPs and sequels. The moment we begin seeing only sequels releasing and new IPs no longer developed is the moment the game industry stops advancing. It’s easy to support sequels since you know what you’re getting yourself into, but this year was perhaps the year with the largest number of development studios shutting down. Continue to take a chance by supporting new IPs – the developers need this type of support to stay in business and come up with new and exciting games to push our industry forward!

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08
Dec

360holiday2009p2

Rounding out our main categories, today we will be looking at Best Action/Adventure, Music, Real-Time Strategy and XBLA games. Looking at the list of titles from this year, there were a surprising number of good action/adventure games out this year, and even though neither of us owns a PS3, you can’t talk about action/adventure in 2009 without mentioning Uncharted 2. I’m glad I didn’t have to nominate that game though, since that would probably have made for some tough decisions. Music games, on the other hand, seemed to take a step backwards, or maybe we are just getting sick of them. Meanwhile, Live Arcade continues to put out good titles worth taking a look at.

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