Posts Tagged ‘Ninja Gaiden’
02
Jul


Kratos and his mighty blades cross over to the PS3 in HD thanks to this PS3 remake.

Between all of my random gaming sessions on my PC, 360, and PS3 since I bought my PS3, I’ve been devoting time every once in a while to making my way through God of War: Collection, the PS3 HD remakes of the PS2 original God of War and its PS2 sequel, God of War II. I’ve finally completed them both and starting God of War III now. In any case, before I get too far into God of War III and it starts skewing my thoughts on the first two, let’s get to the review.

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19
Apr


Dante’s Inferno sounded good on paper, but ultimately ended up a waste of time.

Dead Space is one of my favorite new IPs in the last couple of years, courtesy of EA’s own internal studio, Visceral Games (formally named EA Redwood Shores). The combination of action, adventure, and horror made the original Dead Space game seem closer to being a sequel to the Resident Evil games than Resident Evil 5 did. Dead Space Extraction on the Wii was also an entertaining (albeit short) horror shooter game, and it worked. I am totally a fan of Dead Space and a supporter of the studio. When I first heard that the studio behind Dead Space would be making an action/adventure game based on Dante’s Inferno, I was instantly interested. Action/adventure + horror in a hellish theme setting from the developer behind Dead Space? Sign me up! Unfortunately, it’s nowhere near what I hoped it would be. Luckily for all of you, I played through this game so you don’t have to. Read on for my review and why this game disappointed me so.
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25
Jan


The Dante’s Inferno demo has prompted me to determine why Western action-adventure titles don’t quite match up to the Eastern ones.

The Dante’s Inferno demo went live about a month ago, and I’ve been meaning to write up some impressions on that but haven’t had a chance to. The good thing is, now that I’ve completed Bayonetta, I was able to revisit the Dante’s Inferno demo again to see if any of my feelings on the demo have changed since playing Bayonetta. I started writing about it, but I found myself getting sidetracked from really writing completely about the demo, and instead I’ve divulged into analyzing Eastern versus Western game design. Read on for a little bit of my thoughts on the Dante’s Inferno demo, and a lot of my thoughts on Eastern versus Western game design philosophies for action/adventure games.
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18
Mar

cheappart2

Last week cmfl3x and I presented you with a list of games that we felt were good value from a standpoint of being enjoyable for pretty much every type of gamer. This week we’ll share more “niche” titles – games that you can enjoy – provided you’re into the genre. Again, we want to look at games that are good value – ones that either have a lengthy/replayable single player campaign or plenty of multiplayer hours to keep you coming back while at the same time being enjoyable while being inexpensive.

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23
Feb

avatar
Are Avatar’s six Achievements really worth 1000 points if they can all be unlocked in a minute?

I’ve managed to score a 50k+ Gamerscore in my years with the 360. And while that pales in comparison to the guys with 6 digit Gamerscores, it still sometimes manages to illicit some responses from players in online matches (both good and bad). But what is the point of the Gamerpoint score anyway? In this discussion topic, cmfl3x and I will discuss our thoughts on the implementation of Microsoft’s Achievement system and this new site we joined called TrueAchievements.com.

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13
Feb

fallout3exp
Fallout 3′s Operation Anchorage – really worth $10?

cmfl3x asked me a little while back if I was looking forward to the Fallout 3 downloadable content. He seemed pretty excited about it and I felt bad telling him but no, I didn’t share in his excitement. In fact, while there are games I may fully enjoy, like Ninja Gaiden II or Fallout 3, I’ll never buy their DLC. To this day, I have not paid for downloadable content for any traditional game, and I don’t plan on ever doing so. Why? Because I don’t believe in what it stands for. Obviously if downloadable content is free, such as Burnout Paradise’s motorcycles and whatnot, or BioShock’s extra plasmids, then sure – it is always welcome. It’s when it starts getting charged for that it gets on my nerves.

I actually wrote up an entire article just knocking on it, but then felt it may come off as too much of a rant so I held off. I figure that if I could turn it into a discussion topic with cmfl3x, it’d be a little more civil.

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30
Jul

ng2bloodiestgame
Ninja Gaiden 2 is the bloodiest game on the 360. Screenshots don’t even do the blood justice.

I can’t remember the last time I spent one hundred hours on a single videogame. Some have been close – I spent about 80 hours on Call of Duty 4 due to its addictive multiplayer, and maybe 50 or so hours in Lost Odyssey. But I spent tons of time in those games because of the online play and natural length of an RPG. But when was the last time you spent 100 hours on a single-player only action/adventure game? I don’t think I ever have.

If I were to sum up Ninja Gaiden 2, I would say that the game succeeds in being the most hardcore and satisfying action/adventure game of this console generation, but it is slightly marred by poor design decisions and technical issues that could have been prevented.

Good:
- combat system is probably the best I’ve ever played for an action/adventure game
- excellent presentation
- carnage and gore that you makes you feel like a total badass

Bad:
- camera angle not ideal
- over-reliance on cheap projectile-based enemies for extra difficulty
- technical hiccups/glitches more prevalent than expected

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